Tuesday, February 10, 2015

WIP: Aphrael Sculpt 5

Greetings and salutations! I am getting closer to having the sculpt done and moving on to creating the lo-res mesh! Here is what I have at this point:








I was struggling quite a lot with the jacket. I didn't actually figure out how to do it until a random thought of inspiration hit me while I was playing Guilty Gear Xrd. That's what happens sometimes. Playing video games help me think about other problems because I can see the separate parts of the whole when I play them.

So there are a few more details I still need to work on. The final part of the belt, Aphrael's hat, the metal plates on her footwear, her bows on her sleeves and simulating the leather on her arms (or at least showing she is wearing gloves anyway). Unfortunately, my computer is not powerful enough to sculpt textures into the mesh itself so I will have to actually paint the textures on using Autodesk Mudbox.

I'm excited. The hi-res model is almost done. It is almost time for the lo-poly modeling. Stay tuned for the final hi-res model of Aphrael Red!


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